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Author Topic: Land auction: If you raise the maximum price, you cannot leave the bid board  (Read 1156 times)
Keybounce
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« on: February 18, 2010, 02:35 »

Simple: If you were the last person to raise the maximum price, then you must stay on the bid board. You cannot withdraw completely after raising and dropping other people out of the bid.
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corentin
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« Reply #1 on: February 18, 2010, 22:53 »

Good idea! this is very annoying when someone do that!!  Angry
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mulefan
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« Reply #2 on: February 19, 2010, 16:03 »

This has been thoroughly discussed in the http://www.planetmule.com/forum?topic=103.0 thread. I suggest you read that thread as it contains some very good points on both sides of the debate.

This seems to be an issue that divides the PlanetMule community. There seems to be three positions:

1. Keep it like it is as I actively use it and it enriches the game
2. Keep it like it is as it was like that in the original game, we can change it later
3. It's obviously borken, so change it by [fill it your favorite solution here]

Personally I agree with position 3, though I have great respect for position 2. Position 1 is misguided, in my opinion. If there is a buyer willing to pay $X and a seller willing to sell at $X, but the transaction is stopped for any reason, an economist will say we have an inefficient market. I cannot believe that the original MULE developers would willingly introduce market inefficiency.

The way to prevent a player from gaining a plot, gaining food, energy or wossname, is to outbid him and buy it yourself.

When it comes to the "fill in your favorite solution here"-part, I will not advocate that players should be forced to buy something they don't want. Rather I think that you should be able to bid whatever you want, but if you don't really want it then you must (entirely) retract your bid thereby enabling others to buy instead. For land auctions this means that you must run all the way down to the initial price line, while for a goods auction it means that you must run down to the store's buy line. This provides one single solution for both auctions and should be easy to explain to new players (it's probably how they expected it to work, anyway).
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Govt Mule
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« Reply #3 on: February 19, 2010, 17:48 »

2. Keep it like it is as it was like that in the original game, we can change it later

Except it wasn't like this in the original,  movement is MUCH too slow in the original so there is no way you can raise the price of land so high that others cannot bid on it - and still have time to get back down below the bid line.
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piete
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« Reply #4 on: February 19, 2010, 17:58 »

If there's a bug in original, it's the one that if you get to the top first you can buy the plot even if you don't have the most money, just keep it up (you'll end up spending all your money, but where I played Mule land was valued more than money, nobody ever even imagined raising the land price and NOT buying the land!)
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Intergalactic Mole
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« Reply #5 on: February 25, 2010, 16:37 »

If there's a bug in original, it's the one that if you get to the top first you can buy the plot even if you don't have the most money, just keep it up (you'll end up spending all your money, but where I played Mule land was valued more than money, nobody ever even imagined raising the land price and NOT buying the land!)

I've tried to reproduce what you are describing on the Atari 800 version, and I can't.  Anyone with more money can go higher than you, even if you're still holding up your joystick.
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piete
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« Reply #6 on: February 25, 2010, 18:19 »

When I have time I try it on the Atari too just to make sure. I was referring to the C64 version which is much more familiar to me. I really wish I had owned an Atari, too...
« Last Edit: February 25, 2010, 18:40 by piete » Logged
piete
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« Reply #7 on: February 26, 2010, 11:22 »

IM, I managed to reproduce it on Atari, too. You have to reach the top (the character does not move vertically any more) in order to be able to do it. Other players can't get past you then, if you hold up.
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Intergalactic Mole
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« Reply #8 on: February 27, 2010, 04:32 »

Hmm I have to try this again then. However, I think I remember this bug nopw.  You are right.  However, I think it's a great bug !!!!
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Intergalactic Mole
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« Reply #9 on: February 27, 2010, 04:40 »

Also, in response to the original poster, this thread is more suitable for Gameplay Ideas forum.  The goal of the current version of Planet MULE is to be as close to the original game as possible.  (Refer to this sticky post for details: http://www.planetmule.com/forum?topic=450.0)
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