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Author Topic: White screen  (Read 765 times)
Naco
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« on: January 30, 2010, 15:34 »

Hi,

I was able to play under the version 1.2.2.  With the new version, I get a blank (white) screen just before I can start the game.  Everything seems to work behind the white screen.  I already downloaded all the new drivers.  I even removed my window firewall.  I am running out of solutions. Any idea? Undecided
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Peter
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« Reply #1 on: January 30, 2010, 18:38 »

Sorry, I don't know why it would happen. Maybe there's some helpful information in your log. Can you attach the log.txt from the game?
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Naco
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« Reply #2 on: January 31, 2010, 14:29 »

Thanks for replying so quickly...where do I get the log.txt from the game...
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Peter
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« Reply #3 on: February 01, 2010, 08:51 »

The game comes in a directory called mule and then inside of that is a data directory where the log.txt file is (mule/data/log.txt). Please try starting a local game so that the white widnow appears, wait a few seconds to close the game and then upload the log.txt file in this forum thread.
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Naco
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« Reply #4 on: February 12, 2010, 04:31 »

Hi,

Here is the log.txt...hopefully, you will find my problem...


INFO [Properties.<init>]                           VERSION: 1.2.3
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 14.0-b16
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_14-b08
  INFO [Properties.<init>]                           OS: Windows XP 5.1 x86
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 266403840
  INFO [Properties.<init>]                           Avaialble Processors: 1
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [Updater.updateLauncher]                      Updating launcher.jar with launcher-update.jar
  INFO [Updater.updateLauncher]                      C:\DOCUME~1\User\LOCALS~1\Temp\Rar$EX01.875\mule\data\..\mule.sh
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: a1dcea809ee8b39caa56387bce1ea31c
  INFO [Login$MasterListener$1.run]                  Logged in as "Naco" (id 10847)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.2.1
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 1024 x 768 x 32 @70Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 1024 x 768 x 32 @70Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: SiSGRV
  INFO [MuleGameContainer.<init>]                    Display Driver: 6.14.10.3611
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [SettingsDialog.applySettings]                Changing map skin to default
  INFO [Main.main]                                   Entering game loop
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 0
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Server.<init>]                               Server: Creating
  INFO [Server.<init>]                               Server: Started on TCP address /0.0.0.0:6260
  INFO [Server.<init>]                               Server: Started on UDP address /0.0.0.0:6260
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /127.0.0.1:6260 UDP: /127.0.0.1:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 8192 send buffer: 8192
  INFO [Server.acceptClients]                        Server: Accepted client /127.0.0.1 id 1071c818-c923-4fec-9959-9eb3997b1058
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ServerMessageHandler.processJoin]            Server: Client /127.0.0.1 <S10> joins
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (10) 36 bytes
  INFO [UserController.apply]                        My client id is 1071c818-c923-4fec-9959-9eb3997b1058
  INFO [Player.<init>]                               Creating (P0) Spectator
  INFO [GameModel.setMyUser]                         (S10) Naco is my user
  INFO [GameModel.setLocalUser]                      (S10) Naco is a local Spectator
  INFO [GameModel.setServerUser]                     (S10) Naco is hosting the server
  INFO [GameController.beginNextPhase]               (S10) Naco is not accepted
  INFO [GameController.beginNextPhase]               --------- GAME_LOBBY #0 --------------------------------------------------------
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /127.0.0.1 <S10>
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10) Naco (ID: 10847)
  INFO [Client.initUDP]                              Sending UDP initialization message id 1071c818-c923-4fec-9959-9eb3997b1058
  INFO [Server.initUdp]                              Server: Client /127.0.0.1 <S10> requests UDP address /127.0.0.1:6261
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 66
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 66
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 66
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 63
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 62
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10) Naco (ID 10847)
  INFO [SettingsDialog.applySettings]                Changing map skin to default
  INFO [ServerMessageHandler.processPlayerJoin]      /127.0.0.1 <S10> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (10) 0 bytes
  INFO [UserController.apply]                        (S10) Naco joins the players
  INFO [Player.<init>]                               Creating (P10) Naco
  INFO [GameModel.setServerUser]                     (P10) Naco is hosting the server
  INFO [GameModel.setMyUser]                         (P10) Naco is my user
  INFO [GameModel.setLocalUser]                      (P10) Naco is a local Player
  INFO [ServerMessageHandler.processAIJoin]          Server: AI gets user number 11
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (11) 12 bytes
  INFO [Player.<init>]                               Creating (P11) <J.I.M.>
  INFO [UserController.setAiPlayer]                  (P11) <J.I.M.> is an AI player
  INFO [GameModel.setLocalUser]                      (P11) <J.I.M.> is a local Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ServerMessageHandler.processAIJoin]          Server: AI gets user number 12
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (12) 14 bytes
  INFO [Player.<init>]                               Creating (P12) <A.L.A.N.>
  INFO [UserController.setAiPlayer]                  (P12) <A.L.A.N.> is an AI player
  INFO [GameModel.setLocalUser]                      (P12) <A.L.A.N.> is a local Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ServerMessageHandler.processAIJoin]          Server: AI gets user number 13
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (13) 12 bytes
  INFO [Player.<init>]                               Creating (P13) <D.A.N.>
  INFO [UserController.setAiPlayer]                  (P13) <D.A.N.> is an AI player
  INFO [GameModel.setLocalUser]                      (P13) <D.A.N.> is a local Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All users want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P12) <A.L.A.N.> (P11) <J.I.M.> (P10) Naco (P13) <D.A.N.>
  INFO [MasterClient.logSend]                        MasterClient: Sending Start Game
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MasterClient.close]                          MasterServer: Closing...
  INFO [MasterClient.close]                          Interrupting master server
  INFO [MasterClient.close]                          MasterServer: Closed (4000ms)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 49
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P11 P12 P13> 0ms
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 66
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 66
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 66
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 60
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P11 P12 P13> 0ms
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8675825179257852114
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P12) <A.L.A.N.> (P13) <D.A.N.> (P11) <J.I.M.> (P10) Naco
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 10119384
  INFO [SummaryPhase2.begin]                         (P12) <A.L.A.N.> Money: $1000 Plots: 0 Assets: 220 Total: 1220
  INFO [SummaryPhase2.begin]                         (P12) <A.L.A.N.> Food: 4 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13) <D.A.N.> Money: $1000 Plots: 0 Assets: 220 Total: 1220
  INFO [SummaryPhase2.begin]                         (P13) <D.A.N.> Food: 4 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11) <J.I.M.> Money: $1000 Plots: 0 Assets: 220 Total: 1220
  INFO [SummaryPhase2.begin]                         (P11) <J.I.M.> Food: 4 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10) Naco Money: $1000 Plots: 0 Assets: 220 Total: 1220
  INFO [SummaryPhase2.begin]                         (P10) Naco Food: 4 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4880
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 66
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 61
  INFO [MetaFrame$16.windowClosing]                  Meta frame closing
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (10) 0 bytes
  INFO [GameController.close]                        Got my UserLeft (10) message.
  INFO [Server.removeClient]                         Server: Removing client /127.0.0.1 <P10 P11 P12 P13> with id 1071c818-c923-4fec-9959-9eb3997b1058
  INFO [ConnectedClient.removeUser]                  Server: Removing user 10 from /127.0.0.1 <P10 P11 P12 P13>
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from /127.0.0.1 <P11 P12 P13>
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from /127.0.0.1 <P12 P13>
  INFO [ConnectedClient.removeUser]                  Server: Removing user 13 from /127.0.0.1 <P13>
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /127.0.0.1 <>
  INFO [GameController.close]                        Left server in 0 ms
  INFO [Server.close]                                Server: Closing
  INFO [MuleGameContainer.release]                   *** Game Over ***
  INFO [MetaFrame$16.windowClosing]                  Meta frame closing done
  INFO [Main.main]                                   Leaving game loop
  INFO [MasterClient.close]                          MasterServer: Closing...
  INFO [MasterClient.close]                          MasterServer: Closed (3156ms)
  INFO [MetaFrame.dispose]                           Disposing meta frame
  INFO [PropertiesBase.writeToFile]                  Writing Settings to file settings.txt
  INFO [MetaFrame$16.windowClosed]                   Meta frame closed
  INFO [Main.main]                                   Main thread finished
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Peter
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« Reply #5 on: February 12, 2010, 07:13 »

  INFO [MuleGameContainer.<init>]                    Display Adapter: SiSGRV
  INFO [MuleGameContainer.<init>]                    Display Driver: 6.14.10.3611

It appers you have a SiS video card. Other players have had problems playing Planet Mule with such cards. I suggest you go to http://www.sis.com/download/ and see if you can download new drivers for your video card. In case that doesn't help, then please wait for version 1.2.4 of game which might fix your problem, but I can't guarantee it will.
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