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Author Topic: Crashes right before 1st land grant  (Read 413 times)
jdavis7330
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« on: May 14, 2014, 07:12 »

Windows Chrome--Crashes at same point every time

Date: 2014-05-14 07:05:26
Version: beta 0.90.1.29 debug level 0
Class Path: C:\Program Files\Java\jre7\lib\deploy.jar
Library Path: C:\Program Files\Java\jre7\bin;C:\WINDOWS\Sun\Java\bin;C:\WINDOWS\system32;C:\WINDOWS;C:\Program Files\Java\jre7\bin;C:\Program Files\Google\Chrome\Application;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\Program Files\Common Files\Roxio Shared\9.0\DLLShared\;"C:\Program Files\Java\jre7\bin";.
Game Home Dir: C:\Documents and Settings\Amy Davis\My Documents\PlanetMule2
User Working Dir: C:\Documents and Settings\Amy Davis\My Documents\Downloads
User Name: Amy Davis
User Home Dir: C:\Documents and Settings\Amy Davis
Java Version: 1.7.0_55
Java Vendor: Oracle Corporation
OS: Windows XP x86 5.1
Max Memory: 709 MB
Free Memory: 334 MB
MULE User: jdavis7330 (id=59)

Game count: 1
Game: jdavis7330_1400051080091 (id=39)
Random seed: 9844259079851821
Generating map from seed 2326340681486225838
Player 1: jdavis7330 (id=59) $1000
Player 2: <A.L.A.N.> (id=-2) $1000
Player 3: <B.I.L.L.> (id=-3) $1000
Player 4: <J.I.M.> (id=-4) $1000
Player 5: <O.Z.A.R.K.> (id=-5) $1000

- - - - - - Starting in SPACESHIP #0 at 0 - - - - - -
Missed too many frames. Breaking sync with real-time.
F480: Start SUMMARY after 480
Global: F480: Start SUMMARY after 480
Applying StartPhaseEvent

- - - - - - - SUMMARY #0 at 480 - - - - - - -
jdavis7330 input enabled at 480
Ping 181 ms
Store smithore 10 energy 10 food 10
Belt - start frame: 480
WalkOnStage started at 480
Global: Applying StartPhaseEvent
Global: SUMMARY at 480
Global: Store smithore 10 energy 10 food 10
Global: Belt - start frame: 480
Global: WalkOnStage started at 480
F835: WalkOnStage finished at 835
F835: jdavis7330 crystite 0 smithore 0 energy 2 food 4
F835: jdavis7330 money 1000 land 0 goods 170 total 1170
F835: <A.L.A.N.> crystite 0 smithore 0 energy 2 food 4
F835: <A.L.A.N.> money 1000 land 0 goods 170 total 1170
F835: <B.I.L.L.> crystite 0 smithore 0 energy 2 food 4
F835: <B.I.L.L.> money 1000 land 0 goods 170 total 1170
F835: <J.I.M.> crystite 0 smithore 0 energy 2 food 4
F835: <J.I.M.> money 1000 land 0 goods 170 total 1170
F835: <O.Z.A.R.K.> crystite 0 smithore 0 energy 2 food 4
F835: <O.Z.A.R.K.> money 1000 land 0 goods 170 total 1170
Global: F835: WalkOnStage finished at 835
Global: F835: jdavis7330 crystite 0 smithore 0 energy 2 food 4
Global: F835: jdavis7330 money 1000 land 0 goods 170 total 1170
Global: F835: <A.L.A.N.> crystite 0 smithore 0 energy 2 food 4
Global: F835: <A.L.A.N.> money 1000 land 0 goods 170 total 1170
Global: F835: <B.I.L.L.> crystite 0 smithore 0 energy 2 food 4
Global: F835: <B.I.L.L.> money 1000 land 0 goods 170 total 1170
Global: F835: <J.I.M.> crystite 0 smithore 0 energy 2 food 4
Global: F835: <J.I.M.> money 1000 land 0 goods 170 total 1170
Global: F835: <O.Z.A.R.K.> crystite 0 smithore 0 energy 2 food 4
Global: F835: <O.Z.A.R.K.> money 1000 land 0 goods 170 total 1170
F955: WaitForScores finished at frame 955
F955: <A.L.A.N.> is ready to start next phase at p:955, g:955
F955: <B.I.L.L.> is ready to start next phase at p:955, g:955
F955: <J.I.M.> is ready to start next phase at p:955, g:955
F955: <O.Z.A.R.K.> is ready to start next phase at p:955, g:955
Global: F955: WaitForScores finished at frame 955
Global: F955: <A.L.A.N.> is ready to start next phase at p:955, g:955
Global: F955: <B.I.L.L.> is ready to start next phase at p:955, g:955
Global: F955: <J.I.M.> is ready to start next phase at p:955, g:955
Global: F955: <O.Z.A.R.K.> is ready to start next phase at p:955, g:955
F1193: jdavis7330 is ready to start next phase at p:1193, g:1193
Global: F1193: jdavis7330 is ready to start next phase at p:1193, g:1193
F1194: Synchronize EndSummaryEvent at 1194
Global: F1194: Synchronize EndSummaryEvent at 1194
Applying EndSummaryEvent
WaitForScores starting at frame 1194
Global: Applying EndSummaryEvent
Global: WaitForScores starting at frame 1194
F1375: WaitTimer finished at frame 1375
F1375: Start SPACESHIP after 1375
Global: F1375: WaitTimer finished at frame 1375
Global: F1375: Start SPACESHIP after 1375
Applying StartPhaseEvent
jdavis7330 input enabled at 1375
<A.L.A.N.> input enabled at 1375
<B.I.L.L.> input enabled at 1375
<J.I.M.> input enabled at 1375
<O.Z.A.R.K.> input enabled at 1375

- - - - - - - SPACESHIP #1 at 1375 - - - - - - -
Global: Applying StartPhaseEvent
Global: SPACESHIP at 1375
F1855: Start LAND_GRAB after 1855
Global: F1855: Start LAND_GRAB after 1855
Applying StartPhaseEvent

- - - - - - - LAND_GRAB #1 at 1855 - - - - - - -
<A.L.A.N.>: LandGrabPlan.takePlot() : Pick target RIVER (5,1) for <A.L.A.N.> at frame 1855
<B.I.L.L.>: LandGrabPlan.takePlot() : Pick target PLAIN (2,3) for <B.I.L.L.> at frame 1855
<J.I.M.>: LandGrabPlan.takePlot() : Pick target PLAIN (2,3) for <J.I.M.> at frame 1855
<O.Z.A.R.K.>: LandGrabPlan.takePlot() : Pick target RIVER (5,3) for <O.Z.A.R.K.> at frame 1855
Global: Applying StartPhaseEvent
Global: LAND_GRAB at 1855
<A.L.A.N.>: Task TakePlot
<B.I.L.L.>: Task TakePlot
<J.I.M.>: Task TakePlot
<O.Z.A.R.K.>: Task TakePlot
F2175: LandGrantPhase.updatePlayer(jdavis7330, PF2175): LandGrabPhase.attemptClaim(jdavis7330, #1, PF2175, PLAIN (0,0))
F2175: LandGrabPhase.processClaimEvents(): starting - claimingPlayers: [], claimedPlayers: [], new claims from: [jdavis7330]
F2175: LandGrabPhase.processClaimEvents(): Recognised a claim on PLAIN (0,0) by jdavis7330
F2175: LandGrabPhase.processClaimEvents(): finished - claimingPlayers: [jdavis7330], claimedPlayers: []
Global: F2175: LandGrantPhase.updatePlayer(jdavis7330, PF2175): LandGrabPhase.attemptClaim(jdavis7330, #1, PF2175, PLAIN (0,0))
Global: F2175: LandGrabPhase.processClaimEvents(): starting - claimingPlayers: [], claimedPlayers: [], new claims from: [jdavis7330]
Global: F2175: LandGrabPhase.processClaimEvents(): Apply ClaimPlotEvent at 2175
Global: F2175: LandGrabPhase.processClaimEvents(): ClaimPlotEvent: jdavis7330 claims PLAIN (0,0) at frame 2175
Global: F2175: LandGrabPhase.processClaimEvents(): plotClaimed(jdavis7330[PF2175], PLAIN (0,0)): acquired. ClaimingPlayers: [], claimedPlayers: [jdavis7330]
Global: F2175: LandGrabPhase.processClaimEvents(): Recognised a claim on PLAIN (0,0) by jdavis7330
Global: F2175: LandGrabPhase.processClaimEvents(): finished - claimingPlayers: [], claimedPlayers: [jdavis7330]
WARNING Mismatch: [ClaimPlotEvent] vs. [<none>] at 2175           [turborilla.mule2.journal.GameJournal.equals:112]
<Rollback to 2174 from 2175>
rollback: Rollback jdavis7330 from frame 2175 to 2174
rollback: Rollback <A.L.A.N.> from frame 2175 to 2174
rollback: Rollback <B.I.L.L.> from frame 2175 to 2174
rollback: Rollback <J.I.M.> from frame 2175 to 2174
rollback: Rollback <O.Z.A.R.K.> from frame 2175 to 2174
rollback: LandGrantJournal.rollback(): ROLLBACK TO JOURNAL TAKEN AT gameFrame 2174
rollback: LandGrantJournal.rollback(): null: Marker move frame: -1 <-- -1
rollback: LandGrantJournal.rollback(): null: moveTimer: 3.5 <-- 0.0
rollback: LandGrantJournal.rollback(): null: markedPlot: PLAIN (0,0) (owned by null) <-- null
rollback: LandGrantJournal.rollback(): null: markerPaused: true <-- false
rollback: LandGrantJournal.rollback(): null: markerStopped: false <-- false
SEVERE rollback: LandGrantJournal.rollback(): java.lang.NullPointerException
  at turborilla.mule2.game.map.PlotMarker.setPlot(PlotMarker.java:175)
  at turborilla.mule2.journal.LandGrantJournal.rollbackPlotMarkerState(LandGrantJournal.java:73)
  at turborilla.mule2.journal.LandGrantJournal.rollback(LandGrantJournal.java:109)
  at turborilla.mule2.journal.GameJournal.rollback(GameJournal.java:214)
  at turborilla.mule2.control.GameRunner.rollback(GameRunner.java:533)
  at turborilla.mule2.control.GameRunner.updateGlobalGame(GameRunner.java:454)
  at turborilla.mule2.control.GameRunner.update(GameRunner.java:269)
  at turborilla.mule2.control.GameStateMachine.update(GameStateMachine.java:94)
  at turborilla.mule2.Application.update(Application.java:418)
  at turborilla.pulpcore.frame.TurboScene.update(TurboScene.java:59)
  at pulpcore.scene.Scene2D.updateScene(Scene2D.java:717)
  at pulpcore.Stage.animationLoop(Stage.java:692)
  at pulpcore.Stage.run(Stage.java:517)
  at java.lang.Thread.run(Unknown Source)
rollback: LandGrantJournal.rollback(): Logged out
rollback: LandGrantJournal.rollback(): Disconnect took 703ms
Logged
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