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Author Topic: Bug - Forcefully Disconnected by remote host.  (Read 274 times)
monster0481
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« on: April 01, 2017, 22:42 »

This has happened each game.  I've done clean install of Windows, From Windows 10, to Windows 7.  My Network adapter driver is up to date.  My Audio Adapter is up to date.

The statistics function does not load on my profile,

attached is the log.  the Host was Host4U

Here is my log.

  INFO [Properties.<init>]                           VERSION: 1.3.6
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 24.80-b11
  INFO [Properties.<init>]                           Java Runtime: 1.7.0_80-b15
  INFO [Properties.<init>]                           OS: Windows 7 6.1 x86
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 259522560
  INFO [Properties.<init>]                           Avaialble Processors: 8
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 0 Build 15
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  SEVERE [SlickLogSystem.error]                      Sound initialisation failure.
  SEVERE [SlickLogSystem.error]                      org.lwjgl.openal.OpenALException: Invalud Value

  INFO [GameController.beginNextPhase]               --------- SUMMARY #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 150 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -297158949559794121
  INFO [SummaryPhase2.begin]                         Total Memory: 64946176
  INFO [SummaryPhase2.begin]                         Free Memory: 29016704
  INFO [SummaryPhase2.begin]                         (P12)Sir Ron Money: $1009 Plots: 2 Assets: 490 Total: 2499
  INFO [SummaryPhase2.begin]                         (P12)Sir Ron Food: 3 Energy: 5 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)monster0481 Money: $298 Plots: 2 Assets: 1103 Total: 2401
  INFO [SummaryPhase2.begin]                         (P14)monster0481 Food: 4 Energy: 2 Smithore: 8 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)MuleHappy Money: $213 Plots: 3 Assets: 380 Total: 2093
  INFO [SummaryPhase2.begin]                         (P11)MuleHappy Food: 3 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)Acavia Money: $56 Plots: 3 Assets: 380 Total: 1936
  INFO [SummaryPhase2.begin]                         (P13)Acavia Food: 3 Energy: 4 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 3 mules for 6 smithore and now has 11 mules
  INFO [Shop.buildMules]                             A mule now costs $160
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $76
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $81
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $65
  INFO [SummaryPhase2.begin]                         Shop Energy: 5 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 11 $160
  INFO [SummaryPhase2.begin]                         Colony total: 8929
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  SEVERE [GameController.update]                     Client failed to receive. java.io.IOException: An existing connection was forcibly closed by the remote host
  INFO [GameController.requestClose]                 Close Requested: You were disconnected
An existing connection was forcibly closed by the remote host
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [MuleGameContainer.release]                   *** Game Over ***
  SEVERE [MasterClient.send]                         SaveLog java.net.NoRouteToHostException: No route to host: connect
    at java.net.DualStackPlainSocketImpl.connect0(Native Method)
   
Logged
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