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Planet M.U.L.E.
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Planet Mule 1
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Bugs 1.3.x
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Old Bugs 1.0
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desync bug
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Topic: desync bug (Read 513 times)
Surlan
Mule Forum Newbie
Posts: 2
desync bug
«
on:
December 08, 2009, 22:58 »
game desynced and one player saw a different layout of bought lands and actions.
http://www.planetmule.com/hi-score-game/game?game_id=2991
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Sharper
Jr. Planeteer
Posts: 12
Re: desync bug
«
Reply #1 on:
December 11, 2009, 05:57 »
http://www.planetmule.com/hi-score-game/game?game_id=5019
I also had sync issues with this game. I was talking with my friend and he had a completely different amount of money in his game vs mine and vice versa. I couldn't help but notice a lot of pauses throughout the game too. I think it has something to do with players with high ping rates. I was hosting in canada and my friend is in australia, I suspect that would affect the game just a tad.
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Peter
Turborilla
Administrator
Mule Expert
Posts: 379
Planet M.U.L.E. Team
Re: desync bug
«
Reply #2 on:
December 11, 2009, 12:09 »
From your log Surlan I see that in round #5 holander grabbed a Desert plot but a network issue in the land grant made him see that he grabbed a Plain. This has been fixed in version 1.1.
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