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Planet M.U.L.E.
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Planet Mule 1
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Bugs 1.3.x
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Old Bugs 1.0
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Game froze at start of Round 6
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Topic: Game froze at start of Round 6 (Read 411 times)
Jerky
Mule Forum Newbie
Posts: 2
Game froze at start of Round 6
«
on:
December 08, 2009, 03:43 »
Starting Round 5, it took a long time before the land selection process started.
Starting Round 6, it took so long before the land selection started that I actually thought it crashed.
My guess, round 7 will take even longer to start.
Anyone else have this problem?
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Jerky
Mule Forum Newbie
Posts: 2
Re: Game froze at start of Round 6
«
Reply #1 on:
December 08, 2009, 04:01 »
Round 7 has been frozen at the start for 13 minutes now. I'm abandoning my game, and hopefully my next game won't have this problem.
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infidel
Mule Forum Newbie
Posts: 2
Re: Game froze at start of Round 6
«
Reply #2 on:
December 08, 2009, 04:53 »
I have experienced this as well. As the rounds progressed the freeze at plot selection took longer and longer.
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Trafalgard
Mule Forum Newbie
Posts: 7
Re: Game froze at start of Round 6
«
Reply #3 on:
December 08, 2009, 07:35 »
I haven't had this happen yet, but I've only played two 4-player tournament games and one 6-round training game. Someone else mentioned that they thought the freezing might be due to leaving your guys between the lines during the trading phases instead of moving them back above or below the lines before the timer ran out; we've always moved our guys back behind the lines before the timer ran out, so if that's the cause of the bug, that would explain why it hasn't happened to us yet. Or it may just be luck.
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