Hi,
Here is the log.txt...hopefully, you will find my problem...
INFO [Properties.<init>] VERSION: 1.2.3
INFO [Properties.<init>] Classpath: data.jar
INFO [Properties.<init>] Java VM: 14.0-b16
INFO [Properties.<init>] Java Runtime: 1.6.0_14-b08
INFO [Properties.<init>] OS: Windows XP 5.1 x86
INFO [Properties.<init>] Java Library Path: lib
INFO [Properties.<init>] Max Memory: 266403840
INFO [Properties.<init>] Avaialble Processors: 1
INFO [PropertiesBase.readFromFile] Reading Settings from file settings.txt
INFO [Updater.updateLauncher] Updating launcher.jar with launcher-update.jar
INFO [Updater.updateLauncher] C:\DOCUME~1\User\LOCALS~1\Temp\Rar$EX01.875\mule\data\..\mule.sh
INFO [SubstanceLoader.initLookAndFeel] Window Skin: Default
INFO [MasterClient.setServerAddress] MasterClient: Address
http://www.planetmule.com/server INFO [MasterClient.logSend] MasterClient: Sending Login
INFO [MasterClient.apply] MasterClient: Session ID: a1dcea809ee8b39caa56387bce1ea31c
INFO [Login$MasterListener$1.run] Logged in as "Naco" (id 10847)
INFO [MetaFrame.<init>] Creating Meta Frame
INFO [MapSkinParser.findSkins] No extra skins found
INFO [MasterClient.logSend] MasterClient: Sending Enter Lobby
INFO [Login.dispose] Disposing login
INFO [Main.main] Creating game container
INFO [MuleGameContainer.<init>] LWJGL Version: 2.2.1
INFO [MuleGameContainer.<init>] Desktop Display Mode: 1024 x 768 x 32 @70Hz
INFO [MuleGameContainer.<init>] Current Display Mode: 1024 x 768 x 32 @70Hz
INFO [MuleGameContainer.<init>] Display Adapter: SiSGRV
INFO [MuleGameContainer.<init>] Display Driver: 6.14.10.3611
INFO [MuleGameContainer.setVSync] Setting vsync: true
INFO [MuleGameContainer.<init>] Setting pixel format
INFO [MuleGameContainer$1.run] Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
INFO [SlickLogSystem.info] Use Java PNG Loader = true
INFO [MuleGameContainer.<init>] Display finished
INFO [SettingsDialog.applySettings] Changing map skin to default
INFO [Main.main] Entering game loop
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
INFO [MetaFrame.startGame] Starting game number 0
INFO [MuleGameContainer.init] *** Starting Game ***
INFO [MuleGameContainer.init] Display: Created=true Active=false Visible=true
INFO [MuleGameContainer.init] Making display the current GL context
INFO [View.<init>] Creating view...
INFO [SlickLogSystem.info] Initialising sounds..
INFO [SlickLogSystem.info] - Sound works
INFO [SlickLogSystem.info] - 64 OpenAL source available
INFO [SlickLogSystem.info] - Sounds source generated
INFO [View.<init>] Finished creating view
INFO [GameController.setModel] ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
INFO [Server.<init>] Server: Creating
INFO [Server.<init>] Server: Started on TCP address /0.0.0.0:6260
INFO [Server.<init>] Server: Started on UDP address /0.0.0.0:6260
INFO [Client.connect] Client connects...
INFO [Client.connect] Client UDP local address: 0.0.0.0/0.0.0.0:6261
INFO [Client.connect] Client: Connects TCP: /127.0.0.1:6260 UDP: /127.0.0.1:6260
INFO [Client.connect] Client: TCP receive buffer: 8192 send buffer: 8192
INFO [Server.acceptClients] Server: Accepted client /127.0.0.1 id 1071c818-c923-4fec-9959-9eb3997b1058
INFO [Client.finishConnect] Client finishes connection
INFO [ServerMessageHandler.processJoin] Server: Client /127.0.0.1 <S10> joins
INFO [Client.receiveTCPMessages] Client: ServerInfo (0) 35 bytes
INFO [Client.receiveTCPMessages] Client: Join (10) 36 bytes
INFO [UserController.apply] My client id is 1071c818-c923-4fec-9959-9eb3997b1058
INFO [Player.<init>] Creating (P0) Spectator
INFO [GameModel.setMyUser] (S10) Naco is my user
INFO [GameModel.setLocalUser] (S10) Naco is a local Spectator
INFO [GameModel.setServerUser] (S10) Naco is hosting the server
INFO [GameController.beginNextPhase] (S10) Naco is not accepted
INFO [GameController.beginNextPhase] --------- GAME_LOBBY #0 --------------------------------------------------------
INFO [Server.acceptClientJoin] Server: Join accepted for /127.0.0.1 <S10>
INFO [Server.logRoundtrip] Roundtrips: <S10> 0ms
INFO [Client.logRoundtripTime] Client: Roundtrip time is 0 ms
INFO [GameLobbyPhase.getMasterUserInfo] Fetching user info for (S10) Naco (ID: 10847)
INFO [Client.initUDP] Sending UDP initialization message id 1071c818-c923-4fec-9959-9eb3997b1058
INFO [Server.initUdp] Server: Client /127.0.0.1 <S10> requests UDP address /127.0.0.1:6261
INFO [MuleGameContainer.setWindowedMode] Setting windowed mode: 640 x 480 x 0 @0Hz
INFO [MuleGameContainer.logSkippedFrames] Skipped frames: 66
INFO [MuleGameContainer.logSkippedFrames] Skipped frames: 66
INFO [MuleGameContainer.logSkippedFrames] Skipped frames: 66
INFO [MuleGameContainer.logSkippedFrames] Skipped frames: 63
INFO [MuleGameContainer.logSkippedFrames] Skipped frames: 62
INFO [GameLobbyPhase$MasterListener.apply] Got user info for (S10) Naco (ID 10847)
INFO [SettingsDialog.applySettings] Changing map skin to default
INFO [ServerMessageHandler.processPlayerJoin] /127.0.0.1 <S10> joins game as a player
INFO [Client.receiveTCPMessages] Client: PlayerJoin (10) 0 bytes
INFO [UserController.apply] (S10) Naco joins the players
INFO [Player.<init>] Creating (P10) Naco
INFO [GameModel.setServerUser] (P10) Naco is hosting the server
INFO [GameModel.setMyUser] (P10) Naco is my user
INFO [GameModel.setLocalUser] (P10) Naco is a local Player
INFO [ServerMessageHandler.processAIJoin] Server: AI gets user number 11
INFO [Client.receiveTCPMessages] Client: AIJoin (11) 12 bytes
INFO [Player.<init>] Creating (P11) <J.I.M.>
INFO [UserController.setAiPlayer] (P11) <J.I.M.> is an AI player
INFO [GameModel.setLocalUser] (P11) <J.I.M.> is a local Player
INFO [Client.receiveTCPMessages] Client: Continue (11) 0 bytes
INFO [ServerMessageHandler.processAIJoin] Server: AI gets user number 12
INFO [Client.receiveTCPMessages] Client: AIJoin (12) 14 bytes
INFO [Player.<init>] Creating (P12) <A.L.A.N.>
INFO [UserController.setAiPlayer] (P12) <A.L.A.N.> is an AI player
INFO [GameModel.setLocalUser] (P12) <A.L.A.N.> is a local Player
INFO [Client.receiveTCPMessages] Client: Continue (12) 0 bytes
INFO [ServerMessageHandler.processAIJoin] Server: AI gets user number 13
INFO [Client.receiveTCPMessages] Client: AIJoin (13) 12 bytes
INFO [Player.<init>] Creating (P13) <D.A.N.>
INFO [UserController.setAiPlayer] (P13) <D.A.N.> is an AI player
INFO [GameModel.setLocalUser] (P13) <D.A.N.> is a local Player
INFO [Client.receiveTCPMessages] Client: Continue (13) 0 bytes
INFO [Client.receiveTCPMessages] Client: Continue (10) 0 bytes
INFO [GameLobbyPhase.apply] Starting Game - All users want to continue
INFO [GameModel.updatePlayerRankOrder] Random rank order: (P12) <A.L.A.N.> (P11) <J.I.M.> (P10) Naco (P13) <D.A.N.>
INFO [MasterClient.logSend] MasterClient: Sending Start Game
INFO [Client.receiveTCPMessages] Client: Ready (10) 8 bytes
INFO [Client.receiveTCPMessages] Client: Ready (11) 8 bytes
INFO [Client.receiveTCPMessages] Client: Ready (12) 8 bytes
INFO [Client.receiveTCPMessages] Client: Ready (13) 8 bytes
INFO [MasterClient.close] MasterServer: Closing...
INFO [MasterClient.close] Interrupting master server
INFO [MasterClient.close] MasterServer: Closed (4000ms)
INFO [MuleGameContainer.logSkippedFrames] Skipped frames: 49
INFO [GameController.beginNextPhase] --------- INTRO #0 --------------------------------------------------------
INFO [Server.logRoundtrip] Roundtrips: <P10 P11 P12 P13> 0ms
INFO [Client.logRoundtripTime] Client: Roundtrip time is 0 ms
INFO [MuleGameContainer.logSkippedFrames] Skipped frames: 66
INFO [MuleGameContainer.logSkippedFrames] Skipped frames: 66
INFO [MuleGameContainer.logSkippedFrames] Skipped frames: 66
INFO [Client.receiveTCPMessages] Client: Ready (10) 8 bytes
INFO [Client.receiveTCPMessages] Client: Ready (11) 8 bytes
INFO [Client.receiveTCPMessages] Client: Ready (12) 8 bytes
INFO [Client.receiveTCPMessages] Client: Ready (13) 8 bytes
INFO [MuleGameContainer.logSkippedFrames] Skipped frames: 60
INFO [GameController.beginNextPhase] --------- SUMMARY #0 --------------------------------------------------------
INFO [Server.logRoundtrip] Roundtrips: <P10 P11 P12 P13> 0ms
INFO [Client.logRoundtripTime] Client: Roundtrip time is 0 ms
INFO [GameController.checkClientSynchronization] Sending synchonization checksum: 8675825179257852114
INFO [GameModel.updatePlayerRankOrder] Random rank order: (P12) <A.L.A.N.> (P13) <D.A.N.> (P11) <J.I.M.> (P10) Naco
INFO [SummaryPhase2.begin] Total Memory: 66715648
INFO [SummaryPhase2.begin] Free Memory: 10119384
INFO [SummaryPhase2.begin] (P12) <A.L.A.N.> Money: $1000 Plots: 0 Assets: 220 Total: 1220
INFO [SummaryPhase2.begin] (P12) <A.L.A.N.> Food: 4 Energy: 4 Smithore: 0 Crystite: 0
INFO [SummaryPhase2.begin] (P13) <D.A.N.> Money: $1000 Plots: 0 Assets: 220 Total: 1220
INFO [SummaryPhase2.begin] (P13) <D.A.N.> Food: 4 Energy: 4 Smithore: 0 Crystite: 0
INFO [SummaryPhase2.begin] (P11) <J.I.M.> Money: $1000 Plots: 0 Assets: 220 Total: 1220
INFO [SummaryPhase2.begin] (P11) <J.I.M.> Food: 4 Energy: 4 Smithore: 0 Crystite: 0
INFO [SummaryPhase2.begin] (P10) Naco Money: $1000 Plots: 0 Assets: 220 Total: 1220
INFO [SummaryPhase2.begin] (P10) Naco Food: 4 Energy: 4 Smithore: 0 Crystite: 0
INFO [SummaryPhase2.begin] Shop Crystite: 0 units $48
INFO [SummaryPhase2.begin] Shop Smithore: 8 units $50
INFO [SummaryPhase2.begin] Shop Food: 8 units $30
INFO [SummaryPhase2.begin] Shop Energy: 8 units $25
INFO [SummaryPhase2.begin] Shop mules: 14 $100
INFO [SummaryPhase2.begin] Colony total: 4880
INFO [MasterClient.logSend] MasterClient: Sending Round Results
INFO [MasterClient.logSend] MasterClient: Sending Round Results
INFO [MasterClient.logSend] MasterClient: Sending Round Results
INFO [MasterClient.logSend] MasterClient: Sending Round Results
INFO [MasterClient.logSend] MasterClient: Sending Finish Round
INFO [MasterClient.logSend] MasterClient: Sending Game Chat Log
INFO [MasterClient.logSend] MasterClient: Sending Game Log
INFO [MuleGameContainer.logSkippedFrames] Skipped frames: 66
INFO [MuleGameContainer.logSkippedFrames] Skipped frames: 61
INFO [MetaFrame$16.windowClosing] Meta frame closing
INFO [MuleGameContainer.release] Closing game.
INFO [GameController.close] -------- CLOSING GAME CONTROLLER ----------------------------------
INFO [MasterClient.logSend] MasterClient: Sending Game Chat Log
INFO [MasterClient.logSend] MasterClient: Sending Game Log
INFO [Client.receiveTCPMessages] Client: UserLeft (10) 0 bytes
INFO [GameController.close] Got my UserLeft (10) message.
INFO [Server.removeClient] Server: Removing client /127.0.0.1 <P10 P11 P12 P13> with id 1071c818-c923-4fec-9959-9eb3997b1058
INFO [ConnectedClient.removeUser] Server: Removing user 10 from /127.0.0.1 <P10 P11 P12 P13>
INFO [ConnectedClient.removeUser] Server: Removing user 11 from /127.0.0.1 <P11 P12 P13>
INFO [ConnectedClient.removeUser] Server: Removing user 12 from /127.0.0.1 <P12 P13>
INFO [ConnectedClient.removeUser] Server: Removing user 13 from /127.0.0.1 <P13>
INFO [Server.sendMessages] Server: Closing connection to removed client /127.0.0.1 <>
INFO [GameController.close] Left server in 0 ms
INFO [Server.close] Server: Closing
INFO [MuleGameContainer.release] *** Game Over ***
INFO [MetaFrame$16.windowClosing] Meta frame closing done
INFO [Main.main] Leaving game loop
INFO [MasterClient.close] MasterServer: Closing...
INFO [MasterClient.close] MasterServer: Closed (3156ms)
INFO [MetaFrame.dispose] Disposing meta frame
INFO [PropertiesBase.writeToFile] Writing Settings to file settings.txt
INFO [MetaFrame$16.windowClosed] Meta frame closed
INFO [Main.main] Main thread finished