Planet M.U.L.E.
M.U.L.E. Community => Announcements => Topic started by: data2008 on December 08, 2009, 10:38
Title: Version 1.1 Features Post by: data2008 on December 08, 2009, 10:38 Hello all M.U.L.E.-fans!
First let us say a big 'Thank you!' for everyone playing this game and giving us such detailed feedback in the forums! So here is a list of things suggested, that will get an update with the next release: Gameplay: * make crystite scale * make pirates target only crystite * can't exit town with a M.U.L.E. without outfitting it first * no (positive or negative) personal event in turn 1 * no negative single target event (personal or global) in first 2 turns * not allowed to drop mule with smithore or crystite on river (Message: "No Mining allowed on River") * show newly installed crystal bpvs only after dev (before production starts) * all human players press button during production skips production * fix: if colony auctions off more than 1 land, all lands are auctioned off regardless if the first did sell or not * fix: text is displayed if the game window is not focused for input Game Lobby: * Master server checks if port forwarding is correct. If not the host is notified and the game will not appear in the lobby's game list. * The lobby's game list will show if games have started or not. * Players will be sorted alphabetically in the lobby. * Select and copy text from chat We will of course also address all bugs and issues found so far. Your Planet-Mule-Team. |