Planet M.U.L.E.
Planet Mule 1 => Bugs 1.2.1-3 => Topic started by: JoeLag on February 15, 2010, 19:21
Title: Another crash directly after login Post by: JoeLag on February 15, 2010, 19:21 It even doesn't matter if I play locally :(
Here's the log: INFO [Properties.<init>] VERSION: 1.2.3 INFO [Properties.<init>] Classpath: data.jar INFO [Properties.<init>] Java VM: 14.0-b16 INFO [Properties.<init>] Java Runtime: 1.6.0_14-b08 INFO [Properties.<init>] OS: Windows XP 5.1 x86 INFO [Properties.<init>] Java Library Path: lib INFO [Properties.<init>] Max Memory: 266403840 INFO [Properties.<init>] Avaialble Processors: 1 INFO [PropertiesBase.readFromFile] Reading Settings from file settings.txt INFO [Settings.<init>] Settings file not found: settings.txt (Das System kann die angegebene Datei nicht finden) INFO [SubstanceLoader.initLookAndFeel] Window Skin: Default INFO [MasterClient.setServerAddress] MasterClient: Address http://www.planetmule.com/server INFO [MasterClient.logSend] MasterClient: Sending Login INFO [MasterClient.apply] MasterClient: Session ID: null INFO [Login$MasterListener$1.run] You must select your species to login INFO [MasterClient.setServerAddress] MasterClient: Address http://www.planetmule.com/server INFO [MasterClient.logSend] MasterClient: Sending Login INFO [MasterClient.apply] MasterClient: Session ID: 5c3f9b24c2cdf8e3c03a1ac63c240f23 INFO [Login$MasterListener$1.run] Logged in as "JoeLag" (id 12510) INFO [MetaFrame.<init>] Creating Meta Frame INFO [MapSkinParser.findSkins] No extra skins found INFO [MasterClient.logSend] MasterClient: Sending Enter Lobby INFO [Login.dispose] Disposing login INFO [Main.main] Creating game container INFO [MuleGameContainer.<init>] LWJGL Version: 2.2.1 INFO [MuleGameContainer.<init>] Desktop Display Mode: 1280 x 1024 x 32 @60Hz INFO [MuleGameContainer.<init>] Current Display Mode: 1280 x 1024 x 32 @60Hz INFO [MuleGameContainer.<init>] Display Adapter: s3gnb INFO [MuleGameContainer.<init>] Display Driver: 6.14.10.12 INFO [MuleGameContainer.setVSync] Setting vsync: true INFO [MuleGameContainer.<init>] Setting pixel format INFO [MuleGameContainer$1.run] Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0 SEVERE [MuleGameContainer$1.run] Pixel format not accelerated SEVERE [Main.logError] com.turborilla.mule.MuleException: Failed to initialize LWJGL display at com.turborilla.mule.view.MuleGameContainer.<init>(Unknown Source) at com.turborilla.mule.Main.main(Unknown Source) Title: Re: Another crash directly after login Post by: JoeLag on February 15, 2010, 20:41 OK, should have read the FAQ first.
EDIT: OK, so I'm screwed anyway. I've got a 5 year old hardware with onboard graphic chip which is announced as S3 Graphics ProSavageDDR (Microsoft Corporation) - ProSavage DDR (420, 430) - and ... There's no more recent driver available :'( Any option left for me apart from buying a new board? Title: Re: Another crash directly after login Post by: Peter on February 19, 2010, 07:05 Your graphics hardware must support OpenGL to be able to run Planet Mule. If it doesn't then it's unfortunately not possible to run the game on your computer. Are you able to run any other games and in that case which games?
Title: Re: Another crash directly after login Post by: JoeLag on February 19, 2010, 16:51 Well, I'm not much of a gamer (at least apart from my old but still working C-64 ;) ). I'm able to run Dwarf Fortress which uses OpenGL as far as I know.
The 2 other games that I have installed would be Civilization 2 and the FreeCiv-Client - both working with fine graphics. I checked my graphic card and driver again. If I can believe my OS I've got the latest available driver installed which is dated from 2008-04-14. Could it be possible that a 5 year old onboard chip doesn't support OpenGL? Title: Re: Another crash directly after login Post by: Peter on February 23, 2010, 12:29 Well, I'm not much of a gamer (at least apart from my old but still working C-64 ;) ). I'm able to run Dwarf Fortress which uses OpenGL as far as I know. If you can run Dwarf Fortress you have OpenGL support. We will investigate this and see if we can make Planet Mule work with your hardware. |