The previously announced changes have been added: Smithore and crystite spoil to a maximum of 50 Store can hold 255 units It is free to do an assay No more desert plots Start order on first round is random Version 1.2 also changes: The same player event (scrolling text) can not happen twice. Land auctions […]
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Update Release 1.1.1
To fix some issues with version 1.1 we’ve now released a small update simply called 1.1.1. We hope that this will correct all faults, but if you still find some quirks please report it in the forum. Also: A big Happy Holidays from us in the development team to all you M.U.L.E. players out there. […]
Version 1.1 Released
At last. Version 1.1 is here with many wished-for gameplay adjustments and bug fixes. Get it by simply logging in with your current game and it will automatically start updating itself. You can also grab the whole game from the download section. Except what’s listed in the previous news item we’d like to highlight these […]
Version 1.1 Features Announcement
Hello all M.U.L.E.-fans! First let us say a big ‘Thank you!’ for everyone playing this game and giving us such detailed feedback in the forums! So here is a list of things suggested, that will get an update with the next release: Gameplay: make crystite scale make pirates target only crystite can’t exit town with […]
